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#31
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Well finally got my compiler working properly again, and turns out the bug is completely fixed at the latest rev, (i was like 3 revs behind), i tried like 10 times to make sure, no crashes =]
Last edited by drakomy; 08-04-2010 at 01:59 AM. |
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#32
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That's great news, let us know if you can get it to crash again on the new version
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#33
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ive been pretty much messing around with it all night, so far its as stable as a rock for me.
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#34
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Ha! I knew it! I had fixed an infinite loop related to killing baddies recently. That was why I kept asking if you were using the latest SVN.
__________________
Once upon a midnight dreary, while I pondered weak and weary, Over many a quaint and curious volume of forgotten lore, While I nodded, nearly napping, suddenly there came a tapping, As of some one gently rapping, rapping at my chamber door. `'Tis some visitor,' I muttered, `tapping at my chamber door - Only this, and nothing more.' |
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#35
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well i was sure i was but i proved myself wrong when i looked at the svn updates :x
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